Quake Champions, being very community-driven, is looking to their fanbase to help them tweak the mode for the best flag grabbin’, player-gibbin’ experience possible. They intend to get this game mode into their public test servers in the near future. An important feature of this CTF is that Champions cannot use any of their abilities while carrying the flag. Bethesda has stated, however, that they may implement a flag cap limit. The matches will last 20 minutes in total, split into two 10-minute halves. Capture the Flag is coming to Quake Champions.ĬAPTURE THE FLAG IS IN DEVELOPMENT! □ #ctf #DreamsComeTrue Check out our Dev stream recap: /YrE2H9PMFjĪ staple of first-person-shooters, two teams shoot it out to capture their opponent’s flag and bring it to their respective bases.
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